This is shown when he deduces that it would take more than one soul to create an Underworld monster.
Dark Pit proves to be sharper than Pit, possessing more common sense. Additionally, Dark Pit is more aggressive and pragmatic than Pit, often striking opponents when their guard is down. He is also more arrogant and cocky, claiming to be the original Pit. Dark Pit is significantly more serious than his jovial counterpart, often having a more dry sense of humor. This distinction only exists in his official art, and is never given attention in any of his in-game models.Īs Dark Pit is the physical manifestation of Pit's dark side, Dark Pit is said to represent the repressed feelings that Pit keeps to himself. However, while Pit's wings are drawn to be rounder and fuller, Dark Pit's wings are drawn to be sharper and narrower. With the exception of color, his appearance is almost entirely identical to Pit's. His black sandals are decorated with crossing, gold bands, and are edged at the top with gray fur. To adorn his outfit, Dark Pit has a pair of black and gold cuffs around his forearms, and singular gold rings on his upper left arm and right thigh. He also wears black tights under his chiton, which are trimmed with gold. He wears a purple belt with gold lining the edges and a gold, triangular buckle on his waist. His black chiton is decorated with purple and gold trimming, and it is fastened on the shoulder by a golden fibula with a purple gem in the center.
The Scanner Sombre Soundtrack had been created by Alistair Lindsay, it was released as a free download on 14 Aug, 2018.Dark Pit appears as a young teen with narrowed red eyes and short, black hair. Virtual reality compatibility has been implemented into the game post-release, supporting both the HTC Vive and Oculus Rift, and was released in late June 2017. Introversion markets the game as being inspired by Gone Home and Dear Esther.
The game was released for macOS and Windows on 26 April 2017. The prototype was developed in one month during 2015 by several members at the studio while they were working on content updates for their previous game Prison Architect. A prototype of the game was showcased at EGX Rezzed in early 2016. Scanner Sombre was developed by Introversion Software. Restarting the game in "New Game+" mode and using the "material scanner" mode available on the scanner at the start, the player can find their dead body that was otherwise blending into the terrain in "distance scanner" mode. The player regains control and can go pick up the scanner again, but this time the protagonist is shocked to see that their arms are made entirely of glowing dots. Once the protagonist encounters their family, they are slowly transported back down through the caves they explored all the way to the starting tent, and the dots illuminating the mine slowly disappear. It is revealed that the protagonist ventured so deep into the mine that they eventually died there, and they are now reliving their dying memories while their family mourns them on the surface. Occasionally the player can find upgrades to the scanner that unlock various features, such as more dense scanning or a map.Īs the game progresses, the protagonist begins to remember the past and it is eventually revealed that the trek is not headed deeper into the mine, but out of it. When approaching such scenes, the protagonist's vision occasionally glitches out, which the protagonist attributes to hardware failure, but also notes that there have been rumors about the cave containing ghosts. As the protagonist traverses the cave, they note that no one has gone this deep into the mine before they find evidence of a cultist monastery who performed sacrifices as well as witch-hunts, as well as various remnants of mining expeditions, a lot of which ended in tragedy. The player awakens in a tent inside a cave after finding an augmented reality headset and a LIDAR scanner, the player can illuminate the surrounding environment using dots.
Scanner Sombre is exploration video game played from a first-person perspective.